Latest announcement news.
Chime has received a rapturous reception from our games industry media friends, so we thought we would highlight just a few of the initial pieces of coverage. Click on each logo to view each article and don’t forget to become a fan of Chime on Facebook to follow the news.
“Non-profit video game publisher OneBigGame has unveiled its first project: Chime, a rhythm-infused grid-based puzzle game developed by Brighton-based studio ZoeMode . . .”
“We can pretty much guarantee this is charity work you will enjoy”
“A unique approach to the industry”
“The game’s called Chime and was developed by British studio Zoe Mode. Lumines fans should feel right at home looking at the clip below, as should fans of artists like Moby and Philip Glass, whose works the game features.”
“highly addictive” “. . . what OneBigGame has accomplished so far is very impressive.”
“The first screens are soothing in their minimalism”
“Chime brings a couple of the most addictive and easy to pick up games of our time–Tetris and Lumines–together. It takes the ideas from the two games and throws in some unique elements to form something that draws you in just as quickly as the original games.”
“What people come up with when given complete freedom to design a game.”


